Implementing Crafting Machines for my Farming Game

Implementing Crafting Machines for my Farming Game

ThinMatrix

1 week ago

Programming Technology Game Dev
Implementing Beekeeping in my Farming Game!

Implementing Beekeeping in my Farming Game!

ThinMatrix

1 month ago

Programming Technology Game Dev
Best Games from the Brackeys Game Jam 2025!

Best Games from the Brackeys Game Jam 2025!

Brackeys

2 months ago

Programming Game Dev
Exhibiting my Game at Gamescom for the First Time!

Exhibiting my Game at Gamescom for the First Time!

ThinMatrix

2 months ago

Programming Technology Game Dev
HomeGrown at Gamescom Part 1 - The Final Preparations

HomeGrown at Gamescom Part 1 - The Final Preparations

ThinMatrix

3 months ago

Programming Technology Game Dev
Marketing Your Game Under the New Steam Rules

Marketing Your Game Under the New Steam Rules

Game Developers Conference

3 months ago

Conference Technology Game Dev
The Montana Mini-Computer (feat. Carson Gross)

The Montana Mini-Computer (feat. Carson Gross)

Molly Rocket

3 months ago

Programming Technology Game Dev
Homegrown Devlog - New Design for the Shops!

Homegrown Devlog - New Design for the Shops!

ThinMatrix

4 months ago

Programming Technology Game Dev
Redesigning the Inventory in my Farming Game

Redesigning the Inventory in my Farming Game

ThinMatrix

4 months ago

Programming Technology Game Dev
Overhauling the UI in my Farming Game (still)

Overhauling the UI in my Farming Game (still)

ThinMatrix

4 months ago

Programming Technology Game Dev
Homegrown Devlog - New UI \u0026 Mod Support(ish)

Homegrown Devlog - New UI \u0026 Mod Support(ish)

ThinMatrix

4 months ago

Programming Technology Game Dev
Indie Game Devlog - Making the Main Menu

Indie Game Devlog - Making the Main Menu

ThinMatrix

4 months ago

Programming Technology Game Dev
Designing the UI for my Farming Game

Designing the UI for my Farming Game

ThinMatrix

4 months ago

Programming Technology Game Dev
Technical Devlog: Implementing Audio into my Game Engine

Technical Devlog: Implementing Audio into my Game Engine

ThinMatrix

4 months ago

Programming Technology Game Dev
Trying to figure out what paths do in my farming game

Trying to figure out what paths do in my farming game

ThinMatrix

4 months ago

Programming Technology Game Dev
Homegrown Devlog - New Compost System!

Homegrown Devlog - New Compost System!

ThinMatrix

4 months ago

Programming Technology Game Dev
My 10 YEAR Indie Game Development Journey

My 10 YEAR Indie Game Development Journey

ThinMatrix

4 months ago

Programming Technology Game Dev
Homegrown Devlog - Upgrading Tools!

Homegrown Devlog - Upgrading Tools!

ThinMatrix

4 months ago

Programming Technology Game Dev
Homegrown Devlog: Fruit Bushes, Fences, Tomato Canes!

Homegrown Devlog: Fruit Bushes, Fences, Tomato Canes!

ThinMatrix

4 months ago

Programming Technology Game Dev
Homegrown Devlog: Larger Farms!

Homegrown Devlog: Larger Farms!

ThinMatrix

4 months ago

Programming Technology Game Dev
Just a Chill Week of Game Development

Just a Chill Week of Game Development

ThinMatrix

4 months ago

Programming Technology Game Dev
Programming Terrain Generation for my Farming Game

Programming Terrain Generation for my Farming Game

ThinMatrix

4 months ago

Programming Technology Game Dev
Designing the Town for my Farming Game

Designing the Town for my Farming Game

ThinMatrix

4 months ago

Programming Technology Game Dev
Programming Particle Effects in my Game Engine

Programming Particle Effects in my Game Engine

ThinMatrix

4 months ago

Programming Technology Game Dev
Holiday Sale: 25% Off Everything We Make!

Holiday Sale: 25% Off Everything We Make!

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 664 - Simplifying Entity Storage Part II

Handmade Hero Day 664 - Simplifying Entity Storage Part II

Molly Rocket

4 months ago

Programming Technology Game Dev
Unboxing a One-of-a-kind Present

Unboxing a One-of-a-kind Present

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 663 - Simplifying Entity Storage, Part I

Handmade Hero Day 663 - Simplifying Entity Storage, Part I

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 662 - Generating Entities from Layouts

Handmade Hero Day 662 - Generating Entities from Layouts

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 661 - Connecting the Overworld Map

Handmade Hero Day 661 - Connecting the Overworld Map

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 660 - Randomized Overworld Layout

Handmade Hero Day 660 - Randomized Overworld Layout

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 659 - Immediate-mode Level Generation

Handmade Hero Day 659 - Immediate-mode Level Generation

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 658 - Handling Glove Collisions

Handmade Hero Day 658 - Handling Glove Collisions

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 657 - Implementing Move Queues

Handmade Hero Day 657 - Implementing Move Queues

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 656 - Sketching Out Move Queues

Handmade Hero Day 656 - Sketching Out Move Queues

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 655 - Revisiting Entity Movement

Handmade Hero Day 655 - Revisiting Entity Movement

Molly Rocket

4 months ago

Programming Technology Game Dev
Twenty Minutes of Reasons to Use the RemedyBG Debugger

Twenty Minutes of Reasons to Use the RemedyBG Debugger

Molly Rocket

4 months ago

Programming Technology Game Dev
Handmade Hero Day 653 - Adding a Filmic Response Curve

Handmade Hero Day 653 - Adding a Filmic Response Curve

Molly Rocket

4 months ago

Programming Technology Game Dev
Keyboard shortcuts

Keyboard shortcuts

Molly Rocket

4 months ago

Programming Technology Game Dev
Urban Planning in Games

Urban Planning in Games

Game Developers Conference

4 months ago

Conference Technology Game Dev
The First 30 Years of 'Warcraft': The Making of a Game Universe

The First 30 Years of 'Warcraft': The Making of a Game Universe

Game Developers Conference

4 months ago

Conference Technology Game Dev
Pondering Orbs: The Rendering and Art Tools of 'COCOON'

Pondering Orbs: The Rendering and Art Tools of 'COCOON'

Game Developers Conference

4 months ago

Conference Technology Game Dev
How to Launch an Online Game and Still Attend the Launch Party

How to Launch an Online Game and Still Attend the Launch Party

Game Developers Conference

4 months ago

Conference Technology Game Dev
The Way We Work: Embracing Human Sustainability in Game Development

The Way We Work: Embracing Human Sustainability in Game Development

Game Developers Conference

4 months ago

Conference Technology Game Dev
Independent Games Summit: A Case for Making Your Own Engine

Independent Games Summit: A Case for Making Your Own Engine

Game Developers Conference

4 months ago

Conference Technology Game Dev
Visual Effects Summit: Lessons in Lens Flares

Visual Effects Summit: Lessons in Lens Flares

Game Developers Conference

4 months ago

Conference Technology Game Dev
Comics to Games: Great Adaptations

Comics to Games: Great Adaptations

Game Developers Conference

4 months ago

Conference Technology Game Dev
GDC 2025: For Developers, By Developers

GDC 2025: For Developers, By Developers

Game Developers Conference

4 months ago

Conference Technology Game Dev
Now Is the Time! Workers in Games Are Ready to Form Unions

Now Is the Time! Workers in Games Are Ready to Form Unions

Game Developers Conference

4 months ago

Conference Technology Game Dev
Finding Space For Sound: Acoustics in 'Avatar: Frontiers of Pandora'

Finding Space For Sound: Acoustics in 'Avatar: Frontiers of Pandora'

Game Developers Conference

4 months ago

Conference Technology Game Dev
Brawl Stars': Learnings from the Removal of Loot Boxes

Brawl Stars': Learnings from the Removal of Loot Boxes

Game Developers Conference

4 months ago

Conference Technology Game Dev
'Little Learning Machines' Postmortem: A Game About Training Neural Networks

'Little Learning Machines' Postmortem: A Game About Training Neural Networks

Game Developers Conference

4 months ago

Conference Technology Game Dev
Partner with the Game Developers Conference | 17-21 March, 2025

Partner with the Game Developers Conference | 17-21 March, 2025

Game Developers Conference

4 months ago

Conference Technology Game Dev
The Marketing Money Talk: How to Budget Your Indie Game's Promotion Campaign

The Marketing Money Talk: How to Budget Your Indie Game's Promotion Campaign

Game Developers Conference

4 months ago

Conference Technology Game Dev
HOW TO PLAYTEST!

HOW TO PLAYTEST!

Brackeys

4 months ago

Programming Game Dev
How to Program in C# - Conditions (E03)

How to Program in C# - Conditions (E03)

Brackeys

4 months ago

Programming Game Dev
EVERY Image Effect in Unity Explained - Post Processing v2 Tutorial

EVERY Image Effect in Unity Explained - Post Processing v2 Tutorial

Brackeys

4 months ago

Programming Game Dev
How to Program in C# - Variables (E02)

How to Program in C# - Variables (E02)

Brackeys

4 months ago

Programming Game Dev
Make your Characters Interactive! - Animation Rigging in Unity

Make your Characters Interactive! - Animation Rigging in Unity

Brackeys

4 months ago

Programming Game Dev
How to Program in C# - BASICS (E01)

How to Program in C# - BASICS (E01)

Brackeys

4 months ago

Programming Game Dev
HOW TO PROGRAM - Getting Started!

HOW TO PROGRAM - Getting Started!

Brackeys

4 months ago

Programming Game Dev
THIRD PERSON MOVEMENT in Unity

THIRD PERSON MOVEMENT in Unity

Brackeys

4 months ago

Programming Game Dev
HOW TO GAME JAM!

HOW TO GAME JAM!

Brackeys

4 months ago

Programming Game Dev
How to make a 2D OUTLINE in Unity!

How to make a 2D OUTLINE in Unity!

Brackeys

4 months ago

Programming Game Dev
Making of PARTY KILLER - Ludum Dare 46

Making of PARTY KILLER - Ludum Dare 46

Brackeys

4 months ago

Programming Game Dev
Keeping players Interested - Pacing in Game Design

Keeping players Interested - Pacing in Game Design

Brackeys

4 months ago

Programming Game Dev
CHANGE YOUR GAME ANYWHERE using Remote Config - Unity Tutorial

CHANGE YOUR GAME ANYWHERE using Remote Config - Unity Tutorial

Brackeys

4 months ago

Programming Game Dev
Difficulty in Video Games - Game Design

Difficulty in Video Games - Game Design

Brackeys

4 months ago

Programming Game Dev
Brackeys Game Jam 2020 - BEST GAMES!

Brackeys Game Jam 2020 - BEST GAMES!

Brackeys

4 months ago

Programming Game Dev
How to make 2D GLOW in Unity!

How to make 2D GLOW in Unity!

Brackeys

4 months ago

Programming Game Dev
Turning Real Life into a Video Game in 10 minutes - 3D Scanning

Turning Real Life into a Video Game in 10 minutes - 3D Scanning

Brackeys

4 months ago

Programming Game Dev
HomeGrown Devlog - Preparing for Gamescom!

HomeGrown Devlog - Preparing for Gamescom!

ThinMatrix

4 months ago

Programming Technology Game Dev
Top Differences Between Mobile and AAA Live Service Games (Scott Hartsman Interview)

Top Differences Between Mobile and AAA Live Service Games (Scott Hartsman Interview)

Game Developers Conference

4 months ago

Conference Technology Game Dev
Building Big Impact, One Brick at a Time: Marginal Gains in 'LEGO Horizon Adventures'

Building Big Impact, One Brick at a Time: Marginal Gains in 'LEGO Horizon Adventures'

Game Developers Conference

5 months ago

Conference Technology Game Dev
Evolving Worlds from Chaos: The Art-Led Approach of 'Darkest Dungeon 2's' Procedural Generation

Evolving Worlds from Chaos: The Art-Led Approach of 'Darkest Dungeon 2's' Procedural Generation

Game Developers Conference

5 months ago

Conference Technology Game Dev
Rules of the Game 2025: Uncommon Techniques from Insightful Designers

Rules of the Game 2025: Uncommon Techniques from Insightful Designers

Game Developers Conference

5 months ago

Conference Technology Game Dev
Rules of the Game: Five Tricks of Highly Effective Designers

Rules of the Game: Five Tricks of Highly Effective Designers

Game Developers Conference

6 months ago

Conference Technology Game Dev
Make BEAUTIFUL Games - Lighting in Godot

Make BEAUTIFUL Games - Lighting in Godot

Brackeys

6 months ago

Programming Game Dev
GDC 2025 Main Stage: A Developer's Concert

GDC 2025 Main Stage: A Developer's Concert

Game Developers Conference

6 months ago

Conference Technology Game Dev
Rendering 'Assassin's Creed Shadows'

Rendering 'Assassin's Creed Shadows'

Game Developers Conference

6 months ago

Conference Technology Game Dev
Life as a Full-Time Indie Game Developer

Life as a Full-Time Indie Game Developer

ThinMatrix

6 months ago

Programming Technology Game Dev
#1ReasonToBe

#1ReasonToBe

Game Developers Conference

7 months ago

Conference Technology Game Dev
Programming Automated Machines for my Farming Game

Programming Automated Machines for my Farming Game

ThinMatrix

7 months ago

Programming Technology Game Dev
Homegrown Devlog - Sprinklers!

Homegrown Devlog - Sprinklers!

ThinMatrix

8 months ago

Programming Technology Game Dev
2025 Game Developers Choice Awards Winners Reveal

2025 Game Developers Choice Awards Winners Reveal

Game Developers Conference

8 months ago

Conference Technology Game Dev
2025 Independent Games Festival (IGF) Awards Winners Reveal

2025 Independent Games Festival (IGF) Awards Winners Reveal

Game Developers Conference

8 months ago

Conference Technology Game Dev
Homegrown Devlog - Finishing the Town Area!

Homegrown Devlog - Finishing the Town Area!

ThinMatrix

9 months ago

Programming Technology Game Dev
Celebrating the Games of the 2025 GDCA and IGF Awards

Celebrating the Games of the 2025 GDCA and IGF Awards

Game Developers Conference

9 months ago

Conference Technology Game Dev
How Interactive Should My Game Story Be?

How Interactive Should My Game Story Be?

Game Developers Conference

9 months ago

Conference Technology Game Dev
How Ubisoft Brought Feudal Japan to Life: Rendering 'Assassin's Creed Shadows' with Nicolas Lopez

How Ubisoft Brought Feudal Japan to Life: Rendering 'Assassin's Creed Shadows' with Nicolas Lopez

Game Developers Conference

9 months ago

Conference Technology Game Dev
GDCA 2025 Host Reveal: Alexa Ray Corriea!

GDCA 2025 Host Reveal: Alexa Ray Corriea!

Game Developers Conference

9 months ago

Conference Technology Game Dev
IGF 2025 Host Announcement: Emma Kidwell!

IGF 2025 Host Announcement: Emma Kidwell!

Game Developers Conference

10 months ago

Conference Technology Game Dev
How to make 3D Games in Godot

How to make 3D Games in Godot

Brackeys

10 months ago

Programming Game Dev
Programming Better Shops for my Farming Game

Programming Better Shops for my Farming Game

ThinMatrix

10 months ago

Programming Technology Game Dev
Life as an Indie Game Developer | Devlogging Every Day

Life as an Indie Game Developer | Devlogging Every Day

ThinMatrix

11 months ago

Programming Technology Game Dev
Gamedev In-Depth | How I Implement a New Feature

Gamedev In-Depth | How I Implement a New Feature

ThinMatrix

1 year ago

Programming Technology Game Dev
Best Games from the Brackeys Game Jam 2024.2!

Best Games from the Brackeys Game Jam 2024.2!

Brackeys

1 year ago

Programming Game Dev
One Month of Programming on my Farming Game

One Month of Programming on my Farming Game

ThinMatrix

1 year ago

Programming Technology Game Dev
Zen, CUDA, and Tensor Cores - Part 1

Zen, CUDA, and Tensor Cores - Part 1

Molly Rocket

1 year ago

Programming Technology Game Dev
Programming the Restaurant Task System for my Game

Programming the Restaurant Task System for my Game

ThinMatrix

1 year ago

Programming Technology Game Dev
3 Weeks of Programming the Farmers' Market

3 Weeks of Programming the Farmers' Market

ThinMatrix

1 year ago

Programming Technology Game Dev
Designing a New Town for my Farming Game

Designing a New Town for my Farming Game

ThinMatrix

1 year ago

Programming Technology Game Dev
How to program in Godot - GDScript Tutorial

How to program in Godot - GDScript Tutorial

Brackeys

1 year ago

Programming Game Dev
Procedurally Generating Icons for my Farming Game

Procedurally Generating Icons for my Farming Game

ThinMatrix

1 year ago

Programming Technology Game Dev
How to make a Video Game - Godot Beginner Tutorial

How to make a Video Game - Godot Beginner Tutorial

Brackeys

1 year ago

Programming Game Dev
The Future of Game Development

The Future of Game Development

Brackeys

1 year ago

Programming Game Dev
The Apple M-Series GoFetch Attack

The Apple M-Series GoFetch Attack

Molly Rocket

1 year ago

Programming Technology Game Dev
Intuiting Latency and Throughput

Intuiting Latency and Throughput

Molly Rocket

2 years ago

Programming Technology Game Dev
Powerful Page Mapping Techniques

Powerful Page Mapping Techniques

Molly Rocket

2 years ago

Programming Technology Game Dev
Efficient DDA Circle Outlines

Efficient DDA Circle Outlines

Molly Rocket

2 years ago

Programming Technology Game Dev
1994 Intern Question #3: Flood Fill Detection

1994 Intern Question #3: Flood Fill Detection

Molly Rocket

2 years ago

Programming Technology Game Dev
1994 Intern Question #2: String Copy

1994 Intern Question #2: String Copy

Molly Rocket

2 years ago

Programming Technology Game Dev
1994 Intern Question #1: Rectangle Copy

1994 Intern Question #1: Rectangle Copy

Molly Rocket

2 years ago

Programming Technology Game Dev
The Four Programming Questions from My 1994 Microsoft Internship Interview

The Four Programming Questions from My 1994 Microsoft Internship Interview

Molly Rocket

2 years ago

Programming Technology Game Dev
How does QueryPerformanceCounter measure time?

How does QueryPerformanceCounter measure time?

Molly Rocket

2 years ago

Programming Technology Game Dev
Performance Excuses Debunked

Performance Excuses Debunked

Molly Rocket

2 years ago

Programming Technology Game Dev
"Clean" Code, Horrible Performance

"Clean" Code, Horrible Performance

Molly Rocket

2 years ago

Programming Technology Game Dev
Performance-Aware Programming Series Announcement

Performance-Aware Programming Series Announcement

Molly Rocket

2 years ago

Programming Technology Game Dev
Handmade Hero Day 667 - Simplified Tile Occupancy Checking

Handmade Hero Day 667 - Simplified Tile Occupancy Checking

Molly Rocket

2 years ago

Programming Technology Game Dev
Handmade Hero Day 666 - Entity Packing and Unpacking

Handmade Hero Day 666 - Entity Packing and Unpacking

Molly Rocket

2 years ago

Programming Technology Game Dev
GOODBYE - And thanks for everything!

GOODBYE - And thanks for everything!

Brackeys

5 years ago

Programming Game Dev
How to Program in C# - Classes (E07)

How to Program in C# - Classes (E07)

Brackeys

5 years ago

Programming Game Dev
Brackeys Game Jam 2020.2 - BEST GAMES!

Brackeys Game Jam 2020.2 - BEST GAMES!

Brackeys

5 years ago

Programming Game Dev
How to Program in C# - Methods (E06)

How to Program in C# - Methods (E06)

Brackeys

5 years ago

Programming Game Dev
How to MAKE YOUR GAME LOOK GOOD!

How to MAKE YOUR GAME LOOK GOOD!

Brackeys

5 years ago

Programming Game Dev
How to Program in C# - Arrays (E05)

How to Program in C# - Arrays (E05)

Brackeys

5 years ago

Programming Game Dev
How to Program in C# - Loops (E04)

How to Program in C# - Loops (E04)

Brackeys

5 years ago

Programming Game Dev